Why should I use virtual product dissection in my classroom?

Product dissection has traditionally been conducted in engineering classrooms using physical models and physically taking them apart. While physical product dissection helps students to learn about how products work and helps them draw inspiration from products for design tasks, there are also drawbacks to using it in the classroom. Two of the most important drawbacks are cost and waste. When products are dissected physically, they are typically destroyed in the process, creating enormous amounts of waste. While Virtual (CAD) models are more expensive than physical models upfront, they can be used an unlimited number of times after they have been created, defraying some of the costs of deploying product dissection in an educational setting. This website focuses on the use of virtual product dissection, where students can take apart any product from our library using the free SolidWorks eDrawings Viewer. These materials were developed using insights from research conducted in engineering education. To learn more about the research conducted visit our research page.


The materials below are intended to support instructors for use in the classroom. When conducted in a classroom this lesson should take 60-90 minutes to complete and can be paired with other idea generation activities. When paired with other idea generation activities, the product dissection can be completed in about 40 minutes.
Download Canvas Page (all materials included)
Download Instructor Materials (all materials, non-canvas version)
Download Instruction Page
Download PowerPoint Slides
Download Product Dissection Handout
Download Idea Generation Sheets